﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using CarlosMisfortune.model;

namespace CarlosMisfortune.view.assets
{
    class TextureAssets
    {
        #region Fields
        private List<Texture2D> m_tileSheets = new List<Texture2D>();
        #endregion


        #region Properties
        public List<Texture2D> TileSheets
        {
            get { return m_tileSheets; }
        }
        #endregion

        #region Methods
        public void LoadContent(ContentManager a_content)
        {
            m_tileSheets.Add(a_content.Load<Texture2D>(@"textures\tilesheets\tiles3"));
        }

        #endregion
    }
}
